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The World

Rappelz the World

UNDERGROUND DUNGEONS


Heroes who improve themselves are always looking for the next big challenge. As long as they have good friends, then there is nothing they will fear! 


From Level 160 on, you can now visit the underground dungeons for more great adventures.


An adaptive dungeon difficulty system gives just enough challenge to keep you checking out the new content in underground dungeons at your skill level!

 

This new system divides the dungeons into levels of difficulty to make them accessible to all types of players, including the ones willing and able to play solo. You are able to choose one of four difficulty levels by talking to the NPC next to the dungeon entrance.

 

Selecting the difficulty level on the KTS

 

Depending on your needs you can either fight in those Dungeons alone or in groups of up to 8 players. Quests can also be completed at all level difficulties except the first one.

 

Don’t forget, rewards will be given according to the difficulty level of the dungeon.

 

DIFFICULTY LEVEL COMPARISON

 

Let's have a look at the differences between each level of difficulty.

 

LEVEL 1 INFO

 Difficulty

 


The monsters' statistics and experience are greatly reduced compared to the original statistics and experience under Epic VIII Part 2. 

 

Players will be able to play solo, provided they have the gear for it.

 

Monster kills will not count towards quest completion.

 

This level is made for beginners! So if you are new to the underground dungeons, this is definitely for you!

 

 Rewards

 

 

- Low chance to receive one piece of the Dungeon Set

 

- High chance of Master bravery items

 

- High chance of Demonic items


- High chance of a few Soul Cards


Dropping the pieces of the Dungeon Set will help you prepare your character to tackle difficulty levels 2 and 3.

 

 

LEVEL 2 INFO

 Difficulty

 

 

The monsters' statistics and experience are reduced by 50% compared to the original statistics and experience under Epic VIII Part 2.


Players will need to play in parties. 


This is the "Normal" difficulty. Players who have experience and knowledge of the dungeons through the 1st level will be able to play in groups on this level.


 Rewards

 


Same as the level 1 difficulty, except that the drops will be adjusted for a party of 3 to 4 players.

 

 

LEVEL 3 INFO

 Difficulty

 


The monsters' statistics and experience are slightly reduced compared to the original statistics and experience under Epic VIII Part 2.


Players will not be able to solo at this difficulty and a full party will be required.


 Rewards

 


- One piece of the Dungeon Set


- Some Soul Cards

 

This is the first level of difficulty where you have guaranteed drops, making your time spent in a dungeon party worthwhile in terms of equipment.

 

 

LEVEL 4 INFO

 Difficulty

 


The monsters' statistics and experience are increased by 150% compared to the oroginal statistics and experience under Epic VIII Part 2.

 

Only veterans who have faced many dangers and earned the ability to work perfectly with their team mates will be able to savour the benefits of playing on this difficulty. Being able to finish a dungeon at that difficulty will prove your cooperative and personal skills to the whole Rappelz community!

 

 Rewards

 

 

- One to three pieces of the Dungeon Set

 

- A large amount of Soul Cards

 

- Twice as many rewards compared to the level 3 difficulty

 

When you have the power to conquer this difficulty, nothing will be impossible. Gather more rupees than you ever dreamed of, get the most epic gear in all of Gaia, or the most powerful boss to fight by your side, all your dreams will be a possibility!